Revolutionary Physics-Based Level Design
Standard Unity transform tools often result in stiff, artificial object placement. With Grabbit – Editor Physics Transforms Free Download, version 6.0.1, you can leverage a powerful editor-only physics system to place assets naturally. This tool allows you to drop, collide, and group objects using real-time gravity and collision detection without ever needing to attach Rigidbodies or Colliders to your runtime game objects.
Core Toolset & Functionality
- Transform Grabber: Move objects with active collision detection to prevent mesh overlapping.
- Dynamic Gravity Selection: Apply localized gravity to a selection of prefabs to let them settle naturally on terrain or surfaces.
- Rotation Alignment: Automatically align objects to the surface normals of the underlying geometry.
- Smart Teleport: Instantly move assets to target locations while respecting physics bounds.
- Optimization: Highly responsive even in massive scenes with thousands of draw calls; built for professional world-building.
Technical Compatibility
Grabbit is strictly an Editor extension designed to speed up the Level Design and World Building workflow. It does not add any overhead to your build. It supports Unity 2019.3 and all subsequent versions, offering full Undo/Redo support and a clean, non-intrusive UI. It is an essential utility for developers moving away from tedious manual placement toward an organic, agile workflow.








